The INHERIT attribute indicates the environment file or files to
be inherited by a compilation unit. The environment files
specified by the INHERIT attribute must already have been
created in compilation units (by either the ENVIRONMENT
attribute or a compilation switch).
Syntax:
INHERIT( {name-string},... )
The compilation unit inherits one or more environment files
named by the file specifications in the name strings. The
default file type for an inherited environment file is .PEN.